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Bacon Defender- The kingdom

Tools

 - Unity

 - Microsoft Visual Studio

Language

C#

Role

Leader & programmer

Assets

  • Terrain Auto Upgrade

  • Gabriel AguiarProductions

  • Krivodeling

  • MOBA and Tower Defense

  • Simple UI & Icon

  • SkySeries Freebie

  • Suriyun

  • TextMesh pro

  • TowerDefense_Vsquad

  • PiUi

Personal Contribution

  • Game loop mechanic

  • player behavior

  • platform behavior

  • cannon behavior

  • spawn weapons

  • player movement

  • player access

  • environment design

  • level design

  • enemy wave

  • enemy behavior

  • bullets behavior

  • implementation of assets

Screenshot 2021-12-15 154543.png

Bacon Defender- the kingdom was a game created inspired by another game. 

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This project was created for a two-week summer course, where I had to re-create a game that was made during the first week or create an entirely new game.

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I saw the first game's potential and decided to give it a hard re-work from 2D to 3D with a completely new story, enemies, and player mechanic.

In a far, far land, a king lived in peace until monsters decided to attack its kingdom one day. You, the king, have the job to ensure that the domain survives! 
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Building powerful weapons through the enemy path is essential! Waves and more waves won't stop until all of them are dead. 

Bacon Defender -  The Kingdom.png
TneciP.png

Game mechanics

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The player can move around the map with no restrictions. Currently, one map allows you, the king, to navigate through your village and run to the right spots to protect your people.

Enemies & torrents

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Two different monsters will attack every night, but I don't think it will be easy. Other monsters will soon be implemented, including bosses. 
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You can see what wave you are currently fighting and when it will start at the bottom of your piggy vision, so be ready.
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The player can place towers in specific spots. The square stones mark them. You may be trolled by one piggy that stole the tower place spot, but don't let him put you down!

wf9PQ4.png

© COPYRIGHT © 2021 ALL RIGHTS RESERVED | MADE BY ME! 

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